What S.A.G.E.
actually knows.
This report is live and self-updating — it queries the same database S.A.G.E. retrieves from, every time this page loads. Per policy §8, it aggregates license categories and chunk counts across every game S.A.G.E. covers. It does not include keeper identities, source URLs, or any other operational detail.
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Coverage by game
Chunk and source counts per game, sorted by coverage depth.
License categories
Every chunk in S.A.G.E. is tagged with the legal basis it was ingested under, per policy §2:
cc_by_sa — public domain / open-licensed (Category A)licensed_api / publisher_permitted — licensed API or publisher terms (Category B)creator_submitted — direct Knowledge Keeper submission (Category C)The legacy_pre_policy transitional tag described in §7 no longer applies to any content in S.A.G.E. Every chunk currently in the corpus was reviewed and confirmed to trace directly to a named Knowledge Keeper submission — Category C, our preferred path per policy §2. We are not currently ingesting Category B (licensed-API) content; if that changes, it will be reflected here automatically.
Live breakdown:
Source types
How the corpus was contributed. We no longer crawl third-party platforms directly — all current sourcing comes through direct Knowledge Keeper submission.
This report reflects live production data at the moment you loaded this page — refresh to see the current state. It is not a point-in-time snapshot or a fixed periodic publication; per policy §8, it satisfies the recurring transparency commitment continuously rather than on a fixed schedule. First published Q3 2026, alongside Knowledge Keepers Phase 2 — there is no subsequent "next edition," since the data underneath is always current.
Questions? Email opt-out@oneearthrising.com, or read the full S.A.G.E. Knowledge Ingestion Policy.